Systematic craft for brands that move.
Broadcast graphics, social ads, endcards, and motion systems built with expression-controlled precision. Every project gets a framework that scales.
Broadcast graphics, social ads, endcards, and motion systems built with expression-controlled precision. Every project gets a framework that scales.
I'm a Senior Brand & Motion Designer with over a decade of experience building motion systems for broadcast, social, and digital platforms. I specialize in the intersection of design and engineering — expressions, templates, modular toolkits — so brands can scale their visual output without sacrificing craft.
Currently at Public.com shaping how a fintech brand moves, and teaching the next generation of designers at Parsons School of Design. Previously, I've built broadcast packages for CBS Sports (including work that launched during Super Bowl 50, earning a Sports Emmy), art directed a full channel identity for Fubo TV, and scaled performance marketing systems across 96+ variations for Cash App.
My background spans the full spectrum — from 10'×40' museum media walls for the Mississippi Arts + Entertainment Experience to frame-precise NFL transitions to AI brand identity systems. I run my own studio, Jenseits LLC, for select freelance and collaborative projects.
Open for freelance projects, creative collaborations, and interesting problems that need systematic solutions. Whether it's a full broadcast package or a single killer animation — let's talk.
Project description.